Description
1. Fully rigged to do all kinds of actions.
2. Optimized Sub-D modeling. Only 3 & 4 point polygons are used.
3. Fully textured and materials applied.
4. 4096 x 4096 high resolution UV Unwrapped texture map.
5. Modeled to real world scale.
6. Eye blinking & mouth opening controlled by morph target, set up appropriately in all 3D applications.
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No special plugins needed.
Just load and animate!
This is NOT just a direct conversion.
All format are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.
© MotionCow